Adding your own, custom Avatars
Here are the steps to utilize the “Ready Player Me” avatar heads in SightLab, where you can either generate an avatar head from a single selfie (using webcam or upload an image) or choose from the customize options, then download and use in SightLab. You can add any 3D model as a head object or use other avatar libraries (see below), but ReadyPlayerMe is the preferred option for the Multi User avatars.
First, navigate to the ReadyPlayerMe website here:
Click on "Try our Avatar Creator". From there you can choose to take a photo, upload a selfie file, or customize from one of the avatars already available (note, the "Take a Photo" button is always available if you click the top right icon in the customize interface as well)
Choose from the various options to customize your look
When finished click "Next", then copy the url for the .glb download. You will then paste this in a tab in your browser to download the file.
Right click and choose to open with "Inspector", or can just double click if you've already set Inspector as your default 3D model editor for .glb files.
Since you will just be tracking the head and hands, you will remove the body by selecting each body part and then clicking delete (so you only leave the head)
Click on “Amature” on the left and then insert a transform above it to use the transform tools.
Use the rotate tool on top to rotate the head in Yaw (first value for rotation) 180 degrees.
Use the translate tools to move the avatar head down in Y -1.72 and then back in Z by -0.155 (can adjust further back in Z if you still see your head in front of your eyes in the headset). You may need to bring in one of the existing avatar heads to compare (Util_Files\ssightlab_utils\resources\avatar\head)
Save the head model from Inspector as a .OSGB model into the resources/avatar/heads folder
Once you have an avatar head saved, just place it in the sightlab_utils/resources/avatar/head folder (may require permissions to write to this folder) on all clients and it will automatically show up as an option in the dropdown. Controllers are added separately in the resources/avatar/hand folder
Additional Avatar Options: